It’s been a while since my last article on 3D Platformers, one where I looked at the level design of Gears for Breakfast’s wonderful A Hat in Time. Since then, they’ve released two new worlds as downloadable content, “The Arctic Cruise” and “Nyakuza Metro”, and finally been ported to the Switch. I recently decided to replay the game, including the new content, and at more or less the same time, I finally got around to trying Playtonic Games’ Yooka-Laylee (which, for those not in the know, first got note for being a spiritual successor to the Banjo-Kazooie series from the Nintendo 64, made by many alumni from those titles). Playing them back to back gave me a lot of thoughts on both, and 3D platformers on the whole, so it seemed like a good time to revisit my last article.
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Showing posts with label Comparisons. Show all posts
Showing posts with label Comparisons. Show all posts
Thursday, August 6, 2020
Sunday, April 17, 2016
Some Thoughts on X-Men, Both New and Astonishing
In my continuing quest to read old comics that I probably
should have read years ago, I recently wrapped up my reading of Grant
Morrison’s early-2000s run on New X-Men.
This was preceded by my run-though of Joss Whedon’s stretch on Astonishing X-Men, which originally immediately
followed Morrison’s work*, and the combined effect left me wanting to talk
about them.
*Yeah, I kind of read
them backwards, but it wasn’t really that much of a problem.
I don’t want to straight-up compare them and say which one
is better, as they’re both fantastic works in their own right, and I love them in
very different ways (I’ll try and explain that in a bit). Some comparison
between them is inevitable, though. In
any case, the most succinct way I would compare them is: I like the scope of
Morrison’s ideas more, but I think Whedon better reached the potential of his
ideas.
The best starting place I can think of in this comparison is
in characters the two introduced. Actually, both writers introduced numerous of
characters; let’s narrow the scope to just the heroes (this discussion will
have spoilers for a decade-plus-old set of comics, so fair warning):
Friday, February 26, 2016
Runaways vs. Runaways: Comparing the Newest Run to the Original
I’ve talked about it here
before, but I just want to say it outright: Runaways is easily one of my favorite comics of all-time. I might
even go as far as to say it’s #1 on my list, if I put more meticulous thought
into those sorts of things.
Although, in the interest of full accuracy, series creator
Brian K. Vaughn’s run was the part I’m referring to when I speak that highly of
it. Joss Whedon’s follow-up story is close enough in quality that I don’t mind
much. Everything after Whedon is where it gets rough, which is why I was a
little hesitant when Marvel announced they’d be bringing the series back in
2015 under a new writer, Noelle Stevenson. The main series was essentially
batting .500 on writers.
And then they announced that the return would be a part of
the Battleworlds* stories, and that most of the cast would be unrelated to the
original group. Could it recapture that original Runaways charm when it was a bunch of newbies dealing with a Dr.
Doom-led Sky High-like
institution instead of kids on the lam from supervillain parents? Could the
characters recapture the likability of Nico, Victor, and the rest of the
group**?
*For those not in the
know, this was part of Marvel’s Secret Wars even. Long story short, the Marvel
multiverse went through a weird “cosmic reshuffling”-type of event, with the
end result being the company gave writers free reign to make stories up using
whatever alternate universe characters or settings they could imagine.
**It seems we won’t be
getting any more of the original team, either, which is a shame. But even worse
is how most of the cast is under-utilized at the moment. Right now, I believe
it’s basically just Nico on A-Force in the larger Marvel Universe. Victor
showing up as a glorified cameo in the first issue of Nick Spencer’s Ant-Man:
Second Chance Man is one of the greatest
disappointments I’ve had, and in what is otherwise a great story. Maybe the
inevitable next Young Avengers reboot could take some of them on?
I initially didn’t think I’d read it, but good word of mouth
and my curiosity led to me picking up the trade paperback. Noelle Stevenson
absolutely nails the tone, and even
with the new cast, setting, and entire universe, it feels like a natural
extension of the original story. There were even times where I forgot as I was
reading it that it wasn’t related to the previous Runaways stories. It’s easy to get caught up in Stevenson’s brisk,
fun pacing and artist Sanford Greene’s inviting stylized look.
This feels like the platonic idea of the concept of a
spiritual successor. Stevenson does a great job of recapturing the youthful
energy and rebellious spirit of the original with a similarly memorable cast,
all while pushing her premise in unique ways. In fact, it feels like in every
way that Stevenson could zig the way the original did, she zagged. Whereas the
original Runaways were united in their home life, these ones are bound together
by the other major setting for young-adult-based fiction, school. Where the
originals were tightly bound and close together, this one is immediately split,
with members staying behind or splitting up. Where the original group had
treachery below the surface, this one makes it obvious right away.
The best distinction, though, comes with the choice of
antagonist. The new version eschews the original’s kids vs. parents aesthetic
not just by setting the conflict in a school, but by then making Valeria von
Doom, Dr. Doom’s supergenius six-year-old, the acting headmaster and foil to
the team. The villains are all just like the heroes, going through their own
growth parallel to the heroes.
There are some differences between the two, and in the end,
the original is still the best. Stevenson resists the short-hand of making the
new team correspond directly to the old team, which is admirable and makes for
a more interesting lead, but also means that she needs to set up even more
characters*, as well as the much-stranger alternate universe the story takes
place in. None of the characters quite get the focus the original sextet (or
their later add-ons), and although they are still just as fun to watch bounce
off each other, it still doesn’t feel like enough. Most of this can be blamed
on the constraints of the larger event it took place in; the new team got four
issues to the original’s eighteen (before its renewal). The new series needs
one whole issue of setting everything up before it can get to the shocking
twist in the second that forces the team in motion, something the original
series could pull right away since it was on a fundamentally more recognizable
Earth.
*There is some
short-hand involved in Stevenson’s characterizations: all of the characters are
versions of existing Marvel characters. But given that the main cast is a dozen-strong,
that’s definitely understandable.
And really, that’s probably the greatest tragedy of the new
series. I know I complained earlier about how the original Runaways would
probably never get another series, but this team’s universe literally doesn’t exist anymore. Their
story wrapped up (on a “the adventure continues!” sort of note, so sort of
open-ended), but it felt like an amazing appetizer to a meal that won’t ever be
arriving. There’s a great imaginativeness at play here that I wish could have
been explored more, and I hope that Marvel can one day find some way to bring
it back (although I wouldn’t hold my breath on that). All the same, I’ll take
the brief brilliance in Volume 4 here over the drawn-out-but-wildly-inconsistent
(at best) volume 3.
Saturday, July 18, 2015
What Does Runaways Do Better Than Young Avengers?
I’ve been going through the backlog of comics I’ve been
meaning to read lately, and I’ve hit a wealth of good stories in the process.
So far, they’ve all been pretty great, but some have definitely been better
than others. So, in my never ending quest to pick apart the things I like and
figure out why I like them, I’m going to try and do that with two of the
stories I’ve been reading.
Runaways and Young Avengers are thankfully two of the
easiest comics to compare. The pair share a lot of themes-a group of superpowered
teenagers brought together to combat the ills of the older generations-and even
crossed over a few times. And as a heads up here, when I talk about the Young
Avengers, I’m talking about the original run, written by Allan Heinberg in 2005
(I’m still working through Kieron Gillen’s 2013 run, which I may write about
later).
In either case, upon finishing the first volume of Young Avengers, I was left feeling…a
little empty, I suppose. It was a fine run, don’t get me wrong. But seeing it
crossed-over with Runaways had me
hoping that it was as good as the latter series, while it was…not quite. I
would actually say that it was about on par with the crossover issues, which I
had always found to be a little weaker than the main Runaways stories. Which made me wonder: where did Runaways go right, that took it from
“pretty good” to “one of my favorite things that I’ve read”?
Labels:
Books,
Comics,
Comparisons,
Marvel,
Reviews,
Runaways,
Superheroes,
Young Avengers
Friday, December 26, 2014
The Contrasting Cases of Guardians of the Galaxy and John Carter
Over the course of Christmas Day, I was watching movies with
my family. And by some chance, we decided to cover a double feature of two
recent science fiction blockbusters, namely Guardian
of the Galaxy and John Carter. I
had seen both before (in fact, I wrote my thoughts about Guardians here),
but watching them back-to-back gave me a reason to compare and contrast the
two.
Obviously, the two films enjoyed vastly different levels of
success. While Guardians just became the
highest grossing film of the year, John
Carter barely made
back its budget, likely ending any chance at a franchise. What exactly
caused such a
Well, there probably isn’t one simple answer. Or rather,
there is: Guardians is just a better
victory overall. But that’s not too helpful unless we break it down into the
minutiae. And while there are several reasons that Guardians is better, I’d like to focus specifically on one specific
storytelling aspect.
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